Splitting the day for blocking out and some necessary gameplay elements.
Not in Unity yet, but maybe tomorrow.
I will probably simplify/change this a lot to get a clean gold gathering mechanic and just move on. I made the destroyed crate with blenders Cell Fracture addon, which is great but I forgot to boolean out the overlapping parts so it goes flying the moment you touch it. Also I'm not sure how gold would fit in with the theme, but I don't need to worry about that right now.